![]() Running the numbers, in Below Zero with only the Fins and the seaglide equipped your swimming speed tops out at 8.57 m/s.Įquiping even the standard 0² tank will start penalizing you, and with the ultrahigh capacity O² tank and a reinforced suit you'll be going at 7.02 m/s.Īnd I just realize they actually removed the lightweight 0² tank as well, because ♥♥♥♥ you, that's why. For instance, wearing a Reinforced Dive Suit, with an Ultra High Capacity Tank in the paperdoll and one Standard O. ![]() In the original the Seaglide would make you travel at 11 m/s Swim speed has a lower limit of 1.90 m/s. Which means that while In the original you could wear a reinforced suit and heavy tank, and still zoom-zoom with the seaglide, in BZ you slow down to a crawl as the seaglide bearly compensates for speed penalties from your gear.Īnd even if you're naked, the bonus speed it gives you falls way below the speed of the seaglide in the original. Prawn suit can't tarzan swing trough caverns anymore as letting go of the grappeling hook imidiatly kills all momentum.įrom what I understand, the Seaglide now simply adds a flat numerical bonus vallue to the players swimming speed, unlike the previous game where it would set your movement speed to a set vallue. However, adding two more Plasteel Tanks to the inventory will bring the swim speed to below 2.0 m/s, thus preventing charging.Seatruck is slower than the Seamoth, even without any modules. Swim speed has a lower limit of 1.90 m/s.įor instance, wearing a Reinforced Dive Suit, with an Ultra High Capacity Tank in the paperdoll and one Standard O ₂ tank in inventory would give a speed of:Ĥ.75 - 0.95 - 0.61 - 0.8 = 2.39 m/s (Therefore, Swim Charge Fins will work) Numbers appear to be rounded to 2 decimal units. Swim speed with a held device, Swim Charge Fins and without Reinforced Dive Suit = 4.75 m/s Swim speed reduction in m/s (stacks with each other) See the article on Swimming Speed for more information. Using the Seaglide will result in slowly recharging the battery. Equipping the Reinforced Dive Suit also slows down swim speed. ![]() If the player is carrying too many tanks (including paperdoll-equipped), the speed will be too slow to charge anything. An unused version of the Alien Data Terminal with a more cyan hue. All content is either unused and spawnable or removed. Acquired From Fragments Debug Spawn powertransmitter Fragments Location Seabed Crash Zone Mushroom Forest Wrecks Bulb Zone Northwestern Mushroom Forest Fragments 1 Debug Spawn PowerTransmitterFragment The Power Transmitter is a Power module that extends the range of a power source. It features multiple cut tools, base structures, creatures, and items. Description Extends the range of a power source. The Swim Charge Fins require a swim speed of above 2.0 m/s to work. This page serves to chronicle any significant content that was cut from the final version of Subnautica. When not worn, they take up four spaces (2×2) in the inventory. The Swim Charge Fins must be placed in the feet slot of the PDA to take effect. Swim Charge Fins do not work inside an Alien Containment. The energy generation is higher than the Seaglide's energy consumption, thus allowing unlimited use. This applies even if swimming up using Space or down using C. It charges any tool held in the player's hand by 1% for every ten meters swum. Using the Swim Charge Fins thus reduces the overall need for batteries and power cells. They recharge the energy of any tool the player holds in their hands as they are swimming. ![]() The Swim Charge Fins blueprint can be acquired from a data box. ![]() The Swim Charge Fins are a piece of equipment and an item upgrade for the Fins that can be assembled using the Modification Station. ![]()
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